by John Bain | Aug 25, 2019 | Tactics Ch 01 - Pins
White wins a Knight or a Bishop on the d-file for a pawn in 2 or 3 moves. SEE ANSWER BELOW > Chapter 1 PINS A PIN holds a piece in place so that it cannot move without losing something of greater value or putting its King in check. Some PINS are simple, such as the... Read more
by John Bain | Aug 25, 2019 | Tactics Ch 01 - Pins
White wins the Queen for a Rook in 2 moves. SEE ANSWER BELOW > Chapter 1 PINS A PIN holds a piece in place so that it cannot move without losing something of greater value or putting its King in check. Some PINS are simple, such as the Rook Pin shown in Diagram 1.... Read more
by John Bain | Aug 23, 2019 | Tactics Ch 01 - Pins
White checkmates in 3 moves. SEE ANSWER BELOW > Chapter 1 PINS A PIN holds a piece in place so that it cannot move without losing something of greater value or putting its King in check. Some PINS are simple, such as the Rook Pin shown in Diagram 1. Other PINS take... Read more
by John Bain | Aug 23, 2019 | Tactics Ch 01 - Pins
White checkmates in 3 moves. SEE ANSWER BELOW > Chapter 1 PINS A PIN holds a piece in place so that it cannot move without losing something of greater value or putting its King in check. Some PINS are simple, such as the Rook Pin shown in Diagram 1. Other PINS take... Read more
by John Bain | Aug 21, 2019 | Tactics Ch 01 - Pins
Black wins the Rook for a Bishop in 3 moves. SEE ANSWER BELOW > Chapter 1 PINS A PIN holds a piece in place so that it cannot move without losing something of greater value or putting its King in check. Some PINS are simple, such as the Rook Pin shown in Diagram 1.... Read more
by John Bain | Aug 21, 2019 | Tactics Ch 01 - Pins
White wins the Queen for a Rook and a pawn in 3 moves–if Black’s first move is …Qxe4?? SEE ANSWER BELOW > Chapter 1 PINS A PIN holds a piece in place so that it cannot move without losing something of greater value or putting its King in check.... Read more